![]() Gamers will be prompted to create themselves, and they can do that by either importing their existing Mii or creating a brand new one. The major appeal however, is in creating the characters that will live within Tomodachi Life. These are cosmetic more than anything, and the Miis can only be seen using them for those glance through each avatar's apartment window, but it's a fun way to add a little more character to those the occupants - albeit largely not impactful. Leveling a character up allows players to give their Miis exclusive items ranging from Nintendo-themed goodies like a 3DS XL or Wii U to more traditional items like a laptop or golf clubs. By giving these island inhabitants their favorite types of foods, solving their randomly generated problems, and helping them interact with one another will award them experience points to level up. One of the most engaging aspects of interacting with Miis is the ability to level them up. There are also daily events that unfold at certain times of the day, and they'll award users with collectibles that can then be sold for additional funds. Once an item has been purchased, it can be repurchased again at any point, which is sure to encourage some gamers' inner completionists to keep coming back. Every day poses a new challenge, as well as reward.īooting up the game every 24 hours will grant users access to new items in the shops, events to accomplish, and money which can be used to buy islanders new clothes, food, or apartment layouts. Some islanders will want help introducing themselves to other inhabitants, some will want to pursue a romantic relationship with the player's insight, and others will want to have children with their significant other. ![]() Players will have to interact with those that reside on their island in an attempt to address random problems or situations that pop up. Nintendo has apologized for this oversight and has promised to rectify this issue in future entries - provided there are more - so gamers may be inclined to wait for future iterations.Ĭontroversial subject matter aside, Tomodachi Life banks on continuous play in a similar manner to other games like The Sims or Animal Crossing. It takes away from the freedom that any life simulator (be it this zany or not) should strive to offer players, and while it may not immediately affect some, it's a mark against what is otherwise a very light-hearted and entertaining game. This was a conscious decision by the developers behind the game and it's a very silly thing to exclude because it immediately turns a cold shoulder to a number of longtime fans and consumers. As many people have become well aware of, Tomodachi Life has been at the center of controversy because it doesn't allow Miis (Nintendo's cutesy avatars) to become romantically involved with members of the same sex. Nintendo could be onto something with Tomodachi Life, but that potential isn't fully realized within the confines of this game.įirst and foremost, the elephant in the room needs to immediately be addressed. A majority of the content and scenarios in this life simulator are so out there and bizarre that half the time I'm left pondering just what's occurring, and yet it's all strangely entertaining. Mii News broadcasts twice a day on your island, once at 7 AM and once at 7 PM, and while not having any profound effect or relevance to anything, really, it’s fun to see your Miis reading oddball news stories like one about a clean, fuel efficient car (which is nothing more than a car pulled with a rope).This game is undoubtedly the hardest thing to write about because it's just so off-the-wall bonkers. Those various locations are sometimes pretty fun, notably the news station. You don’t ever take direct control and walk around, and each location is its own sectioned off area, hurting any sense of immersion. ![]() The music is utterly forgettable and aside from the voices, the sound effects are typical Nintendo fare.Īs I said at the opening, there’s not allot of “game” to Tomodachi Life. It is a generally underwhelming visual experience but given the simplistic content it’s not that big of a deal. The graphics in Tomodachi Life are a creepy mix of cartoony Miis and low resolution photographs of food and other items, giving the game a fever dream sort of feel. Tomodachi Life is a great mobile game in that you can fire it up during a break, help a few Miis, and log off before lunch is over. You need to feed your Miis, buy them new outfits, decorate their apartments, and oversee their relationships, but there’s no pressure like the omnipresent loan you need to pay off in Animal Crossing or death in The Sims. It’s actually in allot of ways like the old full motion video games from the Sega CD era in that you jump from scene to scene, looking for someone or something to interact with. Once you get past the voices and start playing, you’ll realize you don’t really do much “playing” in Tomodachi Life.
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